- Long May He Reign
- After they have rested, Caleb pulls one of his largest daggers and starts hacking. He gets the creature's head and the part of the carapace with the red hood symbol. Niniel asks for one of the pinkies of the creature, Caleb asks if he wants to know why, and Niniel says no, but he just chops the pinky off for her anyway.
- Soliana throws up in the woods because of the gore and ichor.
- She has to re-prestiditation herself clean.
- They walk back to town. Soliana and Niniel go to Thomas's house to explain about the monster and to show Thomas that they are okay after killing the creature.
- Thomas's dad doesn't know much about the bandits north of town, so they head back to the house.
BASTION TURN 1
- They bring the head and bits to Nym to ask him to Research on it. (That was Soliana's order to the Library. Tanelia is helping with preservation spells)
- Zemma tells her Smithy to make a chain. She gets the glass blowers in her Workshop to make her a spyglass.
- Poetry has the herb garden start harvesting and everyone in the party gives 100 GP to start investing in the Store house (total of 500 GP invested) to start getting the party fund proceeds going.
- Niniel has her herb garden (under the sea) harvest 50 GP and with the money saved buying ingredients, they invest that in the Storehouse.
- Caleb just has his smithy and workshop just work on repairing the very dilapidated house. (Maintain)
- One of his smithy workers thinks they saw a ghost in the forge!
- The next morning (19th Redfall a Fireday), when Emmyth doesn't know the man who complained about the bandits, the group heads to the pub in town called the Thorny Rose.
- Niniel immediately orders the house special (house made whiskey). Soliana "objects" because it's 8AM. Niniel gets her drink. She says it's the best drink she's had on land. She gets a second one to which Soliana "objects" because it's 8:05 AM. They learn they are mostly picking on merchants, but Christophe (the bartender) lost a really nice shovel.
- They head back to the manor for Soliana to change into her new green dress, she digs a gold belt out of her mother's closet which she cleans and Niniel polishes. She then uses Shape Water to make shiny, sparkly jewelry to catch the light and attention.
- They borrow Mrs. Bronzebelch's nicest cloak for Zemma so she and Soliana can hold hands and walk looking like a parent and child (maybe?) while Niniel makes herself and Poetry invisible and Caleb does his sneaky rogue thing in the woods and grass beside the road.
- The plan goes into affect about a mile outside of town.
- Stardust is overhead keeping an eye out and sees a person standing beside the road just the other side of the crest of the hill.
- Once they crest the hill, they see a middle aged man in a thick wool sweater and a pitchfork.
- Soliana suddenly realizes the problem with the plan is that she is the one who has to talk to strangers.
- She greets the man and has the world's most awkward small talk. While attempting to flash her water bracelet subtly.
- Niniel patiently waits in the road and watches the man leave the road and go over another hill.
- Once he's over the hill, she catches back up to Soliana and shares the information.
- Soliana sends her sight back into Stardust who flies over the hill and sees several men camped behind a wall of hay bales that blends into the fields and hides their position, but they can see two sides of a curve in the road.
- They keep walking and do not get ambushed.
- Soliana draws a quick bird's eye view map and they plan a route where Caleb, Niniel, and Poetry sneak ahead to get into position and then Soliana and Zemma will approach.
- Soliana approaches and asks how to get back to Lamara because her "young one" ran off the road and she got turned around. She also asks if they are bandits because they did not talk about what Soliana should say when she got here. She also tells them she's Lady Ashera
- Caleb manages to sneak in and grab a really nice shovel out of the look out area.
- Soliana continues talking and then Caleb pops out right next to one of the eight guys and says they can do this the easy way, the hard way, or the fire druid burns every thing you own to the ground way.
- Jethro and Benjamin immediately concede. Niniel gathers up the weapons.
- They are offered jobs at the manor in the fields or doing repairs or helping in the smithies and workshops.
- The offer is accepted. They are mostly farmers, but there was a weevil infestation over the summer that wiped out most of their crops.
- Jethro and Benjamin and their crew say they definitely don't want to mess with Caleb because he's freaking scary.
- Soliana says she can control gravity and casts Magnify Gravity out in the field near some rocks and detritus.
- Everyone walks back to Lamara together. Some magical philosophical discussion is had along the way.
- Niniel checks her Patron Pouch and finds the skull of a fish's head in her pouch and she has another compulsion and builds another cairn. She hides it in the slowly collapsing stable this time.
- Soliana does her agreed upon Sending to Sir Foxglove, "How is the research coming along? We're in Lamara rebuilding my family's manor which has becoming dilapidated after fifty years of abandonment."
- She receives back, "I think I have found another anomaly if you are still on retainer. Or if I need to find someone else."
- Soliana gets with her friends and then Sends back to Sir Foxglove, "We are still interested. If we can get back to Arrandale, do you have the means to teleport us back to Port Carling?"
- "No."
- The new plan is to contact the carriage service at the Moonveil Academy to get them back to Arrandale and ask very nicely for Sharai to send them to Port Carling again.
- 1,250 XP ea for 14,000 XP total ea. - LEVEL UP TO SIX
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